Bouh Revetoile wrote:The skill question always makes me laugh.
First, missiles are comparable to drones in term of skill : long time training with huge bonuses comming from it (drone interfacing ?).
Secondly, gallente ships very often need both drones and gunnery to really shine whereas caldari ships at least have a choice. And minmatar are even worse with both armor and shield tank pretty much required to profit from their versatility and like gallente they have dual weapon systems ships.
But above all EVE is a game of patience and skill point. You'll have so many skills eventually you won't even know what to learn.
While I'm glad it makes you laugh, comedy aside drones aren't even close to missiles or gunnery. You see drones are THE universal secondary weapon-system for all factions bar none. Missiles rarely if ever make a secondary weapon, usually on Caldari and Minmatar hulls and really ineffective at that. Drones however are vital for larger ships ability to defend against frigates.
One drone type tracks like missiles, the other like gunnery. However their individual destructibility and travel-time really change their functionality/implementation far far away from missiles or gunnery. Sentries are stationary. Other drones are brawlers and can be really fragile have no place outside the smallest of gangs.
So sure EvE is just a giant pile of SP-spaghetti, if that makes sense for you go for it.
But to paint Gallente as the sad panda of SP is dishonest at best, often needing drones and gunnery is just not the case. Yes they have hulls that function with both but still have plenty of ships that focus on one. But gallente the very best progression. You unlock the vexor hull, profit, and go straight to the most OP space potatoe dominix, now you have drone skills which are needed by all races for cruiser and up, or you can ignore them and focus on hybrids and focus on the only faction with effective hybrid progression in all tiers. A useful hybrid boat in every hull class of which the BS can be flown with minimal drone skills for a long time.
Gallente:armor, drones, hybrids.
Caldari:Shields, missiles, hybrids, drones.
Minmatar:projectiles, missiles, drones, shields, armor. (and since recently a pretty broken hull progression).
Amarr: lasers, drones, missiles, armor.
Somehow you keep making other peoples points... Gallente have always had a very efficient SP progression.